The choice to not show the alien a whole lot and keep some mystery alive are what embedded the monster firmly in the pop culture hive mind. “No wonder Giger’s art worked its eldritch spell on ...
As the art museum explained at the opening of ... too one-sided an image of the creator of the monster in the Alien films. “HR Giger lived in very different worlds, knew the fine game as well ...
Fede Alvarez's Alien: Romulus contains quite a few call-backs to Ridley Scott's original masterpiece and James Cameron's sequel, but - somewhat controversially - it also reintroduces a concept ...
Alien: Romulus has cemented a place of infamy in the franchise, thanks to the climatic reveal of "The Offspring," a xenomorph/human/Engineer hybrid creature, born from the infected womb of poor ...
Creative Assembly‘s 2014 video game took inspiration (and original design documents) from Ridley Scott‘s 1979 ‘haunted house in space’ horror. The result was a tense and claustrophobic experience that ...
Originally released for the PlayStation in 1996, Alien Trilogy is a first-person shooter from Probe Entertainment that ...
Now, a Pokemon fan called ghostsheep_png decided to create a new art featuring Mew, inspired by the Xenomorph aliens from the Alien franchise. Called Xeno-Mew, the creature depicted in the artwork ...
The Xenomorph costume was born from the visionary mind of H.R. Giger, the Swiss artist responsible for designing the creature for Ridley Scott's seminal film Alien (1979). Giger's grotesque yet ...
Let’s take an outlandish example. If there were aliens flying around our galaxy with the sort of warp drive technology we often see in sci-fi shows, what would the signal from their ships look like?